![]() ![]() Use resolution gate to compose final render Rendered images, or maps generated, will be stored and saved in the images directory. Image files used as textures placed in the sourceimages folder will be automatically located when the scene file opens. If the project directory is set, Maya will look for all scene files, Maya ASCII or Maya Binary files, in the scene's directory. ![]() ![]() In some cases, working with a single file without a project directory will work, but any associated files with the scene should be kept in a Maya project directory. Maya keeps track of all files associated with a scene in a project directory. Click the icon in the top right to enlarge the image
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